3D Mapping 20000 Lumen Laser Professional Engineering Projector:
Elevate Large Venue & Outdoor 4K Video Projection
Designed for professionals seeking unmatched visual impact, the SMX
MX-X20000U Laser Projector stands as a powerhouse for large venue
events, outdoor building projections, and immersive 3D mapping
experiences. With cutting-edge laser technology, 20000 lumens of
brightness, and 4K support, this projector redefines what’s
possible in professional visual presentations.
Key Features- Long-lasting Laser Light Source: The laser light source boasts not
only high brightness, but also an extremely long lifespan
(approximately 20,000-30,000 hours) and stable color performance,
eliminating the need for frequent lamp replacements throughout the
project lifecycle. This ensures consistent image quality and
significantly reduces maintenance costs.
- Strong Environmental Adaptability: For challenging outdoor
environments, 20,000-lumen project projectors typically feature
IP5X dustproofing and a wide operating temperature range (e.g., 0°C
to 50°C), capable of withstanding wind, sand, rain, and temperature
fluctuations, ensuring stable operation even in inclement weather.
- Professional Image Processing: These projectors have built-in edge
blending and geometric correction features.
- This means multiple projectors can be seamlessly stitched together
to create ultra-wide images, and software can precisely conform to
irregular curves like buildings, creating stunning 3D mapping
effects.

Hex Correction & Multi-Point Correction
Horizontal & vertical trapezoidal correction, as well as hexagonal
correction, pillow/barrel distortion correction, and multi-point
trapezoidal correction. The easy adjustment operation ensures that
the user obtains the best imaging effect on all kinds of irregular
projection surfaces.

| SMX 20000 Lumen 3LCD Laser Projector | | Model | Model# | MX-X20000U | | Key parts | | | | | Light source | Laser | | Mainchip | Topaz Prime PWC895 | | Brightness | | | | | Brightness(Lumen) | 20,000 | | Overall Spec | | | | Panel | Display Panel | 3x1.0" | | Display Technology | Liquid Crystal Display | | Native Resolution | WUXGA (1920 x 1200) | Laser Life time | Normal mode | 20000hrs | | ECO mode | 30000hrs | | Projection Lens | Len Model | MX-EG12ZLM | | Image Circle | Φ37.9 | | Lens Type | Zoom Lens ST1 | | Zoom/Focus | Motorized | | F#(Wide-Tele) | 1.80-2.24 | | f(mm) | 27.7-44.3 | | Throw Ratio(16:10) | 1.24-2.01 | | Zoom Ratio | 1.62 | | Screen size | 60-500 inch | | Lens Shift V | ±65% | | Lens Shift H | ±25% | | CR | Contrast Ratio(Min) | 3,000,000:1 | | Noise | Noise(dB) | Full: 46db Normal: 44db Eco1: 43db Eco2: 42db | | Uniformity | Uniformity | TYP:90% | | AR | Aspect Ratio | Native:16:10 Compatible: 4:3/16:9/normal/16:6 | | Terminal(I/O port) | | | | Input | VGA | *1 | | HDMI 1.4(IN) | *2 | | USB-A | *1 | | USB-B | *1 (Display) | | RJ45 | *1 (Display) | | DVI-D | *1 | | HD BaseT | *1 | | HD-SDI (3G-SDI) | Optional | Audio in (mini jack,3.5mm) | *1 (VGA/DVI-D share) | | DMX512 | *1 | | | HDMI 1.4(OUT) | *1 | Audio out (mini-jack,3.5mm) | *1 | | Control | RS232C (Input) | *1 | | RS232C (Output) | *1 | | Wired Remote(IN) | *1 | | Wired Remote(OUT) | *1 | | General Spec | | | | Audio | Speaker | N/A | Power Consumption | Power Requeirements | 100~240V@ 50/60Hz | Power Consumption (Full) (Max) | 1155W | Power Consumption (Normal) (Max) | 1000W | Power Consumption (ECO1) (Max) | 825W | Power Consumption (ECO2) (Max) | 580W | ECO Standby Mode Power Consumption | <0.5W |
|
|
Basic steps of 3D Mapping projection
The magic of 3D mapping doesn't just happen; it relies on a
rigorous technical process to ensure the virtual image seamlessly
blends with the physical object.
3D Scanning and Modeling
First, laser scanning or photogrammetry is used to obtain
high-precision 3D model data of the projection object (such as a
building facade or sculpture). This forms the foundation for all
subsequent work, defining the shape of the projection "canvas."
Content Creation and Mapping
Designers create animation content specifically based on the
object's geometric features. Then, using specialized software (such
as Millumin or Resolume), the animation is "wrapped" onto the 3D
model, simulating the projector's perspective to produce a
pre-distorted and calibrated image.
On-site Projection and Blending
On-site, multiple high-brightness engineering projectors are
precisely positioned. When the pre-calibrated image is projected,
it appears regular from the projector's perspective. However, when
it is applied to the complex surface of the object, the audience
sees a dynamic image that perfectly conforms to the object's
structure and exhibits no distortion. Through edge blending
technology, the images of multiple projectors can be seamlessly
spliced into a complete, larger image.